- AXIS AND ALLIES 2004 PC GAME HOW TO
- AXIS AND ALLIES 2004 PC GAME MOD
- AXIS AND ALLIES 2004 PC GAME SERIES
AXIS AND ALLIES 2004 PC GAME SERIES
AXIS AND ALLIES 2004 PC GAME HOW TO
(haven't figured out how to get the new faction music to loop back on itself. these can be played through the map editor by the use of triggers. new songs included for China, Poland, Italy, Belgium, Greece, Norway, and Sweden. New stand-alone arrangements of historical music has been added. the World War 2 map now features 16 different sides (9 Allied, 6 Axis, 1 Neutral). (more than once causes the game to crash. Most nations (but not all) will have artillery bunkers which can be packed up, moved, and unpacked at least once. some nations have the ability to deploy airborne supply drops from airfields. additionally some nations will have access to unique airborne weapons like atomic bombs, chemical weapons, and napalm from airfields deployed from Aviation HQ Divisions) aircraft speeds have been increased so that infantry can run in circles to avoid bombers. certain nations now have the option of recruiting supply drops from airfields instead of using experience points.
![axis and allies 2004 pc game axis and allies 2004 pc game](http://3.bp.blogspot.com/-1wJhjPYQ5Wk/TzPXQqO4j2I/AAAAAAAAEQ8/lWdvfiFHCvc/s1600/axis-allies-rts-20041007014055059_640w.jpg)
![axis and allies 2004 pc game axis and allies 2004 pc game](https://www.old-games.com/screenshot/6209-9-axis-allies.jpg)
major nations will have multiple types of aircraft and airfields to choose from. New interceptor airfields allow players to use fighters to attack enemy bombers before they can strike friendly buildings. artillery attack range based on historical maximum range. infantry machine guns are capable of engaging enemy aircraft and can be used to defend your base while armored and mechanized forces are on the attack.Īrtillery attack values based on historic shell weights (with an attack bonus against infantry based on shell diameter in millimeters). New artillery and anti-tank gun units have been added to make sure that infantry is still competitive at later stages of the game. attack values for anti-tank weapons and tank cannons are based on historical penetration data at 500 yards.
![axis and allies 2004 pc game axis and allies 2004 pc game](https://gamewatcher-images.s3.amazonaws.com/image/file/8/bb/61178/00005520.jpg)
machine-guns and sub-machine-guns now affect multiple targets based on historical rate of fire (but have lower damage output compared to rifles).
![axis and allies 2004 pc game axis and allies 2004 pc game](https://www.gry-online.pl/galeria/html/pliki/217316443.jpg)
New descriptions for rate of fire (recharge time in seconds), travel speed (numbers are used instead of generic descriptions) allow players to more accurately compare in-game performance of units. More nations and territories available for WW2 mode, see images for details. nations included are Australia, Belgium, Brazil, Bulgaria, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Estonia, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Latvia, Lithuania, Mongolia, Nationalist China, Netherlands, Netherlands KNIL, New Zealand, Norway, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Viet Minh, Yugsolavia, and the Yugoslav Partisans 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). new experience ranks and bonuses (regiments improve up to 2000 exp points). New, larger territory maps in skirmish mode. new biomes allow players to mix and match arctic, boreal, and other terrains on the same map in was never possible before. featuring new types of weather & terrain. This is a sequel to the Gizmotron user-mod for Axis and Allies.
AXIS AND ALLIES 2004 PC GAME MOD
Axis & Allies: Uncommon Valor is a mod for Axis & Allies, created by Gizmotron.